UNIT 11. Principle of Object Oriented Programming
2. Software evaluation
3. Oop paradigm
4. Basic concept of Oop
5. Benefits of Oop
6. Application of Oop
UNIT 21. Introduction to C++
2. Tokens
3. Keywords4. Identifiers
5. Constants
6. Operators
7. Manipulators
8. Expressions and control structure
9. Pointers
10.Functions
11.Function prototyping
12.Parameters passing in functions
13.Values Return by functions
14.Inline functions – friend and virtual functions
UNIT 31. Classes, objects, constructors and destructors
2. Operator overloading
3. Type conversions
4. Type of constructors
5. Function over loading
UNIT 41. Inheritance
2. Type of inheritance
3. Function
4. Polymorphism
5. Constructors in heritance
6.Mapping console I\O operations
UNIT 51. Files – File stream – File operators
2. File pointer
3. Error handling during file operations
4. Command line arguments
Thursday, August 4, 2011
OBJECT ORIENTED PROGRAMMING WTH C++
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